Looks like an ordinary suitcase, but contains an assortment of cool gimmicks! How do they all fit?!
Style Equipable | |||||||||
---|---|---|---|---|---|---|---|---|---|
No | Yes | Yes | No | Yes | |||||
Yes | No | No | No | Yes | |||||
Yes | No | Yes | No | Yes | |||||
No | No | Yes | No |
Attack Moveset[]
Moveset Name | Hidden Truth | ||
---|---|---|---|
Attack with Concealed Weapons! | |||
Inherit Name | Revealed Truth | ||
Weak Dash Attack, "Don't Stop Ne". | Different animation. Charge of dash attack can be blocked unlike the original accessory | ||
Attack Command | Attack Name | Effect | Additional Properties |
Weak Combo | Attack Case | A push with the hand, followed by two swings of the case that push. | |
Weak Last | Case Axe | Reveals a pair of blades from the bottom of the case, and then swings upward, launching targets. | |
Weak Hold | Secret Barred | Fires bullet forward from the case. can be held to fire more shots and slowly aim upward. | TEC based. |
Strong Hold | Secret Burst | Fires bullet at a 45 degree angle from the case. can be held to fire more shots and slowly aim downward. | |
Step | One Push | A push with the hand. | |
Weak Dash | Don't Stop Me | Swings the case once, pushing. The button can be hit again to do a second swing that pushes. The second swing can be charged to knock targets away. | Can chain into other dash attacks after first attack. |
Standing Super | Case by Case | Drops the case on the ground, it opening to reveal a multi-barrel missile launcher, which then fires a series of slow moving missiles, each capable of launching targets skyward. | Long startup. TEC based. |
Jump Special | Moulin Dive | Does a series of spins forward, slicing targets with blades protruding from the case. Super covers a larger area and does more hits. | |
Jump Super | Moulin Roll | ||
Special Counter | Counter Barrel | Fires a series of bullets from the case, downing anyone hit. | (Listed in-game as "counter" but is actually a Special Counter.) |
Description[]
- Suitcase
- hidden weapons