Timetobuild Berg: "It ain't gonna build itself."
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An ominous folding fan made of blades. Attack with ease with its razor edges, and whip up a storm of fury to unleash on your opponents!

Style Equipable
FighterM FighterF SoldierW SoldierB SpyW SpyB HeroW HeroB KnightG KnightW
Yes No Yes Yes No
DancerG DancerW MartialArtistM MartialArtistF NinjaM NinjaF MagicianM PsychicF WrestlerM WrestlerF
Yes Yes Yes Yes Yes
UnicornB UnicornR BeastKingT BeastKingW KnightGearR KnightGearG FairyW FairyG AndroidW AndroidB
Yes Yes Yes Yes Yes
EnchanterF EnchanterM BerserkerM BerserkerF GamblerM GamblerF ThiefM ThiefF Placeholder Placeholder
Yes Yes Yes Yes

Attack Moveset

Moveset Name
Inherit Name Razor Air

Jump Super

Does not have bleed effect.
Attack Command Attack Name Effect Additional Properties
Weak Combo Slashes around the foe wildly with the blades of the fan, topping the second and third strikes with blood gust.
Weak Last Generates two blood slices in front with the swing of the blade.
Strong Attack Stabs the foe with the fan.
Strong Last Generate a huge blood gust in front, pushing foe up. Can be held to generate a larger blood gust, bypassing the guard.
Strong Dash Opens the fan up and slash the foe thrice. Huge hitbox.
Strong Jump Generate a blood slice diagonally.
Weak hold Whip opens the blade as it intentionally wounds you, causing the blade to fully open for a certain period of time. Costs a small portion of MP to activate, can't be cancelled halfway. All attacks inflict bleed debuff.
Strong Hold Throws the fan at the foe like a boomerang, hitting them once before claiming it back.
Standing Special/Super Stabs at the foe in front. If successful, the foe gets flung up with another swing before getting knocked off with the fan thrown at him/her like a boomerang.
Dash Special/Super Stabs at the foe. If successful, he/she gets launched up in the opposite direction. The player then rapidly spins the fan with its blade open, cutting those nearby before knocking them back. Super Version last longer, and sends foes flying afterwards.
Jump Special/Super Spins around wildly, shooting two blood slices that homes in on nearby foes. Super Version shoots three blood slices instead, dealing more damage.


  • The weak hold of the accessory function similar to Crimson Agony in terms of the fact every attack cause bleed with the mode change, only it takes MP instead of HP, and that you can't cancel it halfway.
  • The idle stance of the accessory after Weak Hold move was used is similar to when you are holding the Venom Rod