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This is the latest and sharpest Optical weapon,designed and developed for long-distance battles. By using the scope included in this rifle,you will be able to enlarge the target and ignore obstacles when firing!

Style Equipable
FighterM FighterF SoldierW SoldierB SpyW SpyB HeroW HeroB KnightG KnightW
No Yes Yes Yes No
DancerG DancerW MartialArtistM MartialArtistF NinjaM NinjaF MagicianM PsychicF WrestlerM WrestlerF
No No No Yes No
UnicornB UnicornR BeastKingT BeastKingW KnightGearR KnightGearG FairyW FairyG AndroidW AndroidB
No No Yes No Yes
EnchanterF EnchanterM BerserkerM BerserkerF GamblerM GamblerF ThiefM ThiefF Placeholder Placeholder
No No No No

Attack Moveset

Moveset Name General Blaster
'Attack with various optical devices'
Inherit Name
Weak and Strong Hold Attack -
Attack Command Attack Name Effect Additional Properties
Weak Combo Rapid Beam Gun Fires a beam from the pistol. Fire two more consecutively on second attack.
Weak Last Spread Beam Gun Fires 3 beam in a spread from the pistol.
Strong Aim Long-Range Snipe Arm the rifle, firing a long range plasma that reaches far and knocks anyone in front back.
Weak Dash Line Beam Gun Hops up and fires a beam from the pistol. Can be held to fire from back.
Strong Jump Raid Beam Gun Fires a beam from the pistol downwards. Can be held to fire 3 beam in a spread.
Weak Hold Restraint Trap Throws a shock trap in front, restraining anyone caught in trap in front. Restrained victims can't be followed with a pursuit attack. Can be held to throw the trap higher. Consumes MP. Only one may exist at any time, and takes 5 hits to be destroyed.
Strong Hold Private Shield Deploys a Nano-optic shield in front. Only the plasma rifle projectile bypass the shield/does not hit it; every other attack, including the pistol/gun,m damages it. Consumes MP. Only one may exist at any time, and takes 5 hits to be destroyed.
Standing Special/Super Snipe/Target Transformer Shifts the rifle into a sniper stance, causing the player to take the position of a sniper. Background shifts into translucent view, allowing viewing as if there are no view blocks. Auto targets anyone close by. Can only turn left and right and pressing any attack but special/super exits the state.
(Snipe Mode) Standing Special Optical Burst Fires a stream-lined plasma beam, sending anyone in the way flying.
(Target Mode) Standing Super Optical Blast Fires a concentrated plasma beam, much longer than Optical Burst. Can be fired after using "Target Transformer". Attack can be held without additional MP consumption, but cannot be turned around.
Dash Special/Super Pulse Bomb/Burst Throws 1 / 2 Pulse bomb in front while hopping a step back, exploding and causing anyone struck by its pulsating burst to be locked of their weapon usage for a while.
Jump Special/Super Put/Place Guard Beat Places a Guard Beat satellite above, firing its laser at the first enemy it set its sight on. Super Variant last longer. Only one Guard Beat can exist at any point of time, but one special and one super can co-exist at the same time.