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Powerful, magic-imbued equipment created to hunt down demons. The jet-black blades cut through the darkness to deliver swift judgement upon the unholy.

Style Equipable
FighterM FighterF SoldierW SoldierB SpyW SpyB HeroW HeroB KnightG KnightW
No Yes Yes No No
DancerG DancerW MartialArtistM MartialArtistF NinjaM NinjaF MagicianM PsychicF WrestlerM WrestlerF
No No Yes No No
UnicornB UnicornR BeastKingT BeastKingW KnightGearR KnightGearG FairyW FairyG AndroidW AndroidB
Yes No Yes No Yes
EnchanterF EnchanterM BerserkerM BerserkerF GamblerM GamblerF ThiefM ThiefF Placeholder Placeholder
No Yes Yes Yes ?

Attack Moveset

Moveset Name Devil Soldier
Attack with Swords and Guns
Inherit Name Nightmare Blade
Dash Special and Super "Demonic Stab/Pierce" Extra animation where the blade disappears in nightmarish flames after a single swish.
Attack Command Attack Name Effect Additional Properties
Weak Combo Tri-Control Attack with quick succession of both blade and gun.
Weak Last Pain Strike Stab with the blade.
Strong Combo Chaos Edge Cuts down from above with the blade.
Strong Last Fire Rise Swings the blade up and flick them above. Can be held to become unblockable.
Strong Pursuit Aerial Shot Withdraw the dual guns and fire from air.
Strong Aim Rapid Shell Fire quick rapid shell.
Weak Dash Shell Spear Withdraw the dual guns and jump at the facing direction, firing bullets while turning as if its a spear.
Strong Jump Falling Slash Slash sideways at the foe and give him/her a slight air 'boost'. Can be held to hit under instead.
Weak Jump Pursuit 1/2/3 Solitary/Pair/Final Shot Fires three shell of bullet at the foe. Must be chained with Strong Jump and both of its pursuits.
Strong Jump Pursuits 1/2/3 Dark Slash/Bloody Uppercut/ Vise Crescent Strikes the blade downwards, then upwards, then crash the foe down again with a downward slash. Must be chained with Strong Jump and both of its pursuits.
Weak Hold Top Shell Withdraw the dual guns and fire around the players.
Strong Hold Darkness Rise Withdraw the blade, and strike at the foe, sending it upwards with the two hit combo.
Standing Special/Super Shadow Edge/Slicer Swipes with the blade. If hit connects, attack combos with a strike, gun shell, and ending with a upper slash upwards. Super Version strikes twice and fires more gun shell before slashing upwards.
Dash Special/Super Demonic Stab/Pierce Stabs at the foe with the blade, striking at them before blast them off into flying. Super Version stabs more strikes, and has a slight delay after the first final stab (with 2 final stab).
Jump Special/Super Dark Rain/Squall Withdraw the dual guns, firing a rain of shell at the ground before impaling anyone hit by it with a slam from the blade. Blade sends anyone flying if they are in its way. Super Version launches more shell of bullet.

Trivia

  • Standing Special/Super once continued on its move even though the blade did not hit, leaving the player very vulnerable. It was changed for balance reasons.
  • According to the description and moveset, it would be rightfully assumed the accessory was derived from "Dante", from "Devils may Cry" game series, marking one of the few accessory to be derived from it.

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