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This oversized scythe with an evil aura was said to be used by the Reaper. The blade of the scythe can not only cuts through flesh, but soul as well.


Style Equipable
FighterM FighterF SoldierW SoldierB SpyW SpyB HeroW HeroB KnightG KnightW
Yes Yes Yes Yes Yes
DancerG DancerW MartialArtistM MartialArtistF NinjaM NinjaF MagicianM PsychicF WrestlerM WrestlerF
Yes Yes Yes Yes Yes
UnicornB UnicornR BeastKingT BeastKingW KnightGearR KnightGearG FairyW FairyG AndroidW AndroidB
Yes Yes No Yes No
EnchanterF EnchanterM BerserkerM BerserkerF GamblerM GamblerF ThiefM ThiefF Placeholder Placeholder
Yes Yes Yes Yes
Other Colors
Chaos
Platinum (Effect is same as this color)
Winner

Attack Moveset

Moveset Name Grim Harvest
Harvest Souls with Scythe
Inherit Name Soul Chain
N/A Recovers at 15% per kill.
Attack Command Attack Name Effect Additional Properties
Weak Combo Twin Trial Two slash with the scythe.
Weak Last Conviction Cut through the flesh of the foe with a straight swing.
Strong Combo Execution Swings the scythe from above and land it on ground.
Strong Last Beheading Cuts foes to air with a swing from below. Can be held to become unblockable.
Strong Dash Decapitation Stretch the scythe's distance to grab on the heads of the foes. Can be held to become unblockable and knocks foes off instead.
Strong Jump Soul Hunting Hunt the souls of others with the scythe swinging downwards.
Weak Hold Shade Walk Disappears like the Shade, and reappear elsewhere. Vanishing distance depends on the length held.
Strong Hold Shade Circle Same as above, but ends its path with a circular harvest around the player. Same as above, but holding until the end becomes unblockable, and knock foes off.
Standing/Dash Special Death Slaughter/Parade Strikes with scythe twice before sending them off to netherworld with a strong swing.
Standing/Dash Super Soul Sacrifice/Darkness Swings with the reaper's soul, grabbing the soul of anyone nearby before sending them off to netherworld with a reap swing.
Jump Special Death Bringer Hops into the shade's walk, and does the same as Special with a connected hit.
Jump Super End of Soul Hops into the shade's walk, and grabs the first unfortunate soul with the scythe. (Does the same as the other Super.) Shade Walk travels faster in this version.
Counter Corpse Returner Returns the hit with a scythe swing.

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